* EXCEPTION:
* ERROR - :possible_vector method missing on ~Enemy~.

#+begin_src ~Enemy#inspect~
#<Enemy:0x713c3c9e83d0 @vector={:x=>16, :y=>0}, @cooldown=-5.10702591327572e-15, @h=16, @x=192, @w=16, @y=112, @collision_counter=42, @direction="dynamic", @is_dead=false, @prev_vector={:x=>0, :y=>0}, @player_inside=false>
#+end_src ~Enemy#inspect~

** Did you mean?
Here's a list of methods that kind of look like :possible_vector.
*** :vector
*** :vector=

The method named
  :possible_vector
doesn't exist on [Enemy, #<Class:#<Enemy:0x713c3c9e83d0>>, AttrRect, AttrGTK].

(suggestions above)
** Backtrace:
*** app/main.rb:145:in motion
*** app/main.rb:128:in move
*** app/main.rb:603:in tick
*** app/main.rb:603:in tick